Masterblaster
 

 

Marketing notice

What is Masterblaster
Phase #2: XMB-01 State of the Art, Time frame and Resources needed
Who is acting in this program
Types of partnership sought
Phase #3: MB-NG

Phase #4: WAV

Expressivity envelope representation

Work in Progress

Intellectual property notice

Contact

   
Marketing notice
   
 


T his brochure gives some elements on the inspiring and technical backbone of the initiative
Typical feedbacks include congratulations for the most peculiar initiative and creativity
M arketing strategies, involvement, entanglement with other initiatives are manifold and richer than single parties may think:
they are worth being talked over with a guarantee that the same peculiarity and creativity will apply

   
What is Masterblaster
   


Masterblaster is something you wear on and go dancing up in sky
Your acts and senses are transposed on the structure. You feel the structure as you feel your body. You become an aerial creature

Masterblaster synthetizes arts and technicalities from these disciplines into a deliberately carved and designed aerial vehicle, addressing a new way to feel your body and perform in sky. The contraption is flown more on an ice figure skater, gymnast or freestyle skydiving optics rather than on present day aerobatics approach.

 

Masterblaster is a pilot-centered design, where vehicle control is achieved by realizing an integral motion relationship between pilot’s body and aerodynamic shell. Aerobatic behaviour is over-unlimited compared to current standards. Outcome design is a compact and sharp mix between human and aircraft topology, character and behaviour. A technological aerial creature. Patents are pending on the contraption
Formally, the Masterblaster prototype is a single place ULM as far as weight and stall speed are concerned. This lightens regulations, prototyping process and operations for this strongly unconventional aerial vehicle
The technological demonstrator is called XMB-01.

(The actual shape of the trick has nothing to do with the sketch on the left :-) which is just an icon :-))

   
Phase #2: XMB-01 State of the Art, Time frame and Resources needed
   
CAD Model
Professional assembly and part design in 3D CAD system is entering detailed engineering phase. Outer shell geometry and aerodynamics is defined. All conceptual solutions are integrated in CAD model

Aerodynamics
Flight envelope CFD analysis are being carried out on a professional basis

Flight Simulator
A full synthetic model has been developed and is flying under X-Plane software, to evaluate the expression, flyability and flight envelope of the machine on a hands-on perspective

Structure
FEM analysis and composite construction technique are seeking for a suitable organism or people to be charged of. All conceptual solutions are integrated in CAD model

t Time frame
Actual schedule has fixed Mar 2005 for Partnership sign in, Apr 2005-Dec 2005 for the tech project fixing and actual manufactoring, Jan-Dec 2006 for flight tests and troubleshooting, 2007 for public release of the demonstrator
~250kEuro

Resources needed
Estimation of the financial resources needed in bringing the state-of-the-art into the flying XMB-01, lies on the 250kEuro figure for a full professional program run by third-parties, down to 50kEuro or less if a partnership optics is signed on with human and resource providers

   
Who is acting in this program
   
The initiative is carried on full time as a personal venture by Marco Testi, age 34, holding experiences as a robotic designer, a pilot, a musician, a degree in Physics and in Cognitive Science, a patent concerning a haptic sensorial transposition for aircraft pilots, and more.
Marco is helped by a team of professional collaborators for technical, logistical and public relation purposes, who are dedicating their time and competences on a free basis
   
Types of partnerships sought
   
 

A development program for such an unconventional aerial vehicle and related flight activities is a delicate enterprise and driven by a strong passion for what is being invented
What i’m concerned with in flying is its bodily feeling, creature feelings, being a flying creature. I’m interested in flying creatures technicisms, in the future of flying creatures under a man-machine mixture perspective, a man and synthetic flying organism perspective. I’m not talking of flying creatures as a synonimum of airplanes: most of the airplanes I know are not meant to be creatures
Partnerships are sought for with people and venture capitalists who believe in potentialities for the aerial creature and aerial dance core concepts developed in Phase #2 and #3
« Grounding » your partnership only on Phase #4 is not welcome, as this demonstrates your interest and understanding is not focused on core concepts but on side effects. If you are interested in Phase #4 only, other formal and financial assets will be discussed

I don’t expect to find much acknowledgement on core concepts. Development program for Phase #2 and #3 is therefore carried on a small business basis and run by a few professional minds and actors I’m seeking for, who understand and believe in what they would be doing here

   
Phase #3: MB-NG
   

A few post-prototype units, MB Nouvelle Generation (MB-NG) will be involved in setting up a company for aerial ballet (Masterblaster Choreography Unit, MCU) populated by highly motivated people, making their life out of sponsorisations or R&D development funds for aerospace initiatives

   
Phase #4: WAV
   
Spin-off patents, safety concepts and HMI developed in the Masterblaster can be invested in mass production of downrated WAV (Wearable Aerial Vehicles), a new class of flight devices for common people market. WAV mass production is carried out by a newfounded company or in partnership with an existing aircraft manufacturer company
   
Expressivity envelope representation
   

These data have been collected during 3-4 minutes of simulated flight on a conventional aerobatic airplane (left) and on the masterblaster (right) while flying generic aerobatics. They integrate alpha, beta and KTAS (true airspeed in knots) at a glance, thus quantifying some sort of expressivity envelope for the machine. Expressivity is given by really many factors, these are just a few which are easily plotted down.

In simple words, what you see here is the deviation the body of the aircraft is having with respect to flight trajectory, at all airspeeds, while being flown arbitrarily by someone:
- Should the aircraft travel like a train on rails (no matter if turning or going uphill/downhill), there would be zero alpha and zero beta, therefore the diagram would be only a vertical line (simply showing the range of all the airspeeds flown)
- Should the aircraft travel like a rally car skidding on ice all the time, there would be no alpha and only beta at all airspeeds, therefore the diagram you see would be flattened on a vertical plane parallel to the side where the "beta" label is shown.

So you can see that a conventional aircraft is able of "departing" from trajectory only at slow airspeeds, while at high airspeeds it behaves like a train on rails (the mid-top of the diagram is narrow and confined nearly on a vertical line). Moreover, the slow speed departures are sort of "attracted" by the center of the diagram, which means that the aircraft is not able of aerodynamically sustaining such departures for a long time. The more the aircraft is flying on the center of the diagram, the more it is flying lined up. Now compare the two diagrams and try to figure out in sky what's going on in the other one.

Flight of the masterblaster has been limited by a conventional 3 DOF (Degrees Of Freedom) joystick input command, therefore not achieving maximum expressivity (there are more than 3 DOF in the masterblaster)

For the "roll rate" aerobatic people, you can walk away from here with the information that the masterblaster design is rolling anything within 800° to 1000°deg/sec at Va. If this is controllable or not will be debated upstairs :-)). In the simulator, such a roll rate is brisk stopped wing leveled on the horizon only by proper timing, not by seeing. The contraption is flown more on an ice figure skater, gymnast or freestyle skydiving optics rather than on present day aerobatics approach.

   
Intellectual property notice
   
 

Information included in this page is functional to a presentation under no confidential agreements between the parts, and is issued on a first approach optics.
Any qualitative or quantitative representation or iconisation of the topic in the brochure is therefore ficticious.
Ideas, marketing strategies and other information presented here is offered on a partnership optics. If you are not planning to enter in a partnership agreement, it is not fair using this information for your own or third parts profit. The name Masterblaster in conjunction with an aerial vehicle, the new flying object category called WAV, the expressivity envelope representation and other explicit marks or ideas presented here are included in the fair agreement notice presented above.
To know more, address your enquiry to contact information:

   
Contact
   
 

Reference internet website

 

CV Marco

http://www.karenfuxia.com/publishing/mrkcv.pdf

 

To know more


Marco Testi,
78 via Ferrer, 57025 Piombino Italy
Ph. +39 320 2183611
karenfuxia@libero.it